PBDoom
PBDoom is a port of the Doom (1993) videogame for PocketBook eInk devices. Downloads are on the official website of PBDoom.
My name is Ilgiz and I am a Software Engineer.
I worked on a number of projects ranging from Android applications to social network and business network analysis tools.
Also, I do scientific research on the topic of Multilingual Entity Resolution.
I speak English, Russian, Tatar and some Turkish, now learning Romanian.
Find me on other websites:
PBDoom is a port of the Doom (1993) videogame for PocketBook eInk devices. Downloads are on the official website of PBDoom.
EiffelStudio allows to control which assertions will be evaluated. We build a cheatshseet listing which contracts are checked for each setting.
How to optimize a relational database schema to fit Heroku Postgres free tier limitations with a real-world example of SIBrowser.
How to use Ruby on Rails Asset Pipeline to efficiently cache translation files.
An implementation of direct file uploads to Ruby on Rails Active Storage from a React TypeScript application using Ant Design with a GraphQL API.
PBDoom is a port of the Doom (1993) videogame for PocketBook eInk devices. Downloads are on the official website of PBDoom.